Building Game Engines
|
#include "kiss_sdl.h"
Functions | |
char * | kiss_getcwd (char *buf, int size) |
int | kiss_chdir (char *path) |
int | kiss_getstat (char *pathname, kiss_stat *buf) |
kiss_dir * | kiss_opendir (char *name) |
kiss_dirent * | kiss_readdir (kiss_dir *dirp) |
int | kiss_closedir (kiss_dir *dirp) |
int | kiss_isdir (kiss_stat s) |
int | kiss_isreg (kiss_stat s) |
int kiss_chdir | ( | char * | path | ) |
int kiss_closedir | ( | kiss_dir * | dirp | ) |
char * kiss_getcwd | ( | char * | buf, |
int | size | ||
) |
int kiss_getstat | ( | char * | pathname, |
kiss_stat * | buf | ||
) |
int kiss_isdir | ( | kiss_stat | s | ) |
int kiss_isreg | ( | kiss_stat | s | ) |
kiss_dir * kiss_opendir | ( | char * | name | ) |
kiss_dirent * kiss_readdir | ( | kiss_dir * | dirp | ) |