Building Game Engines
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#include <kiss_sdl.h>
Public Attributes | |
int | visible |
int | focus |
SDL_Rect | rect |
int | decorate |
SDL_Color | bg |
struct kiss_window * | wdw |
SDL_Color kiss_window::bg |
int kiss_window::decorate |
int kiss_window::focus |
SDL_Rect kiss_window::rect |
int kiss_window::visible |
struct kiss_window* kiss_window::wdw |