Building Game Engines
Loading...
Searching...
No Matches
Public Attributes | List of all members
kiss_button Struct Reference

#include <kiss_sdl.h>

Public Attributes

int visible
 
int focus
 
SDL_Rect rect
 
int textx
 
int texty
 
char text [KISS_MAX_LENGTH]
 
int active
 
int prelight
 
SDL_Color textcolor
 
kiss_font font
 
kiss_image normalimg
 
kiss_image activeimg
 
kiss_image prelightimg
 
kiss_windowwdw
 

Member Data Documentation

◆ active

int kiss_button::active

◆ activeimg

kiss_image kiss_button::activeimg

◆ focus

int kiss_button::focus

◆ font

kiss_font kiss_button::font

◆ normalimg

kiss_image kiss_button::normalimg

◆ prelight

int kiss_button::prelight

◆ prelightimg

kiss_image kiss_button::prelightimg

◆ rect

SDL_Rect kiss_button::rect

◆ text

char kiss_button::text[KISS_MAX_LENGTH]

◆ textcolor

SDL_Color kiss_button::textcolor

◆ textx

int kiss_button::textx

◆ texty

int kiss_button::texty

◆ visible

int kiss_button::visible

◆ wdw

kiss_window* kiss_button::wdw

The documentation for this struct was generated from the following file: