Building Game Engines
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Public Attributes | List of all members
kiss_entry Struct Reference

#include <kiss_sdl.h>

Public Attributes

int visible
 
int focus
 
SDL_Rect rect
 
int decorate
 
int textx
 
int texty
 
char text [KISS_MAX_LENGTH]
 
int active
 
int textwidth
 
int selection [4]
 
int cursor [2]
 
SDL_Color normalcolor
 
SDL_Color activecolor
 
SDL_Color bg
 
kiss_font font
 
kiss_windowwdw
 

Member Data Documentation

◆ active

int kiss_entry::active

◆ activecolor

SDL_Color kiss_entry::activecolor

◆ bg

SDL_Color kiss_entry::bg

◆ cursor

int kiss_entry::cursor[2]

◆ decorate

int kiss_entry::decorate

◆ focus

int kiss_entry::focus

◆ font

kiss_font kiss_entry::font

◆ normalcolor

SDL_Color kiss_entry::normalcolor

◆ rect

SDL_Rect kiss_entry::rect

◆ selection

int kiss_entry::selection[4]

◆ text

char kiss_entry::text[KISS_MAX_LENGTH]

◆ textwidth

int kiss_entry::textwidth

◆ textx

int kiss_entry::textx

◆ texty

int kiss_entry::texty

◆ visible

int kiss_entry::visible

◆ wdw

kiss_window* kiss_entry::wdw

The documentation for this struct was generated from the following file: