Building Game Engines
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#include <kiss_sdl.h>
Public Attributes | |
int | visible |
SDL_Rect | rect |
SDL_Rect | barrect |
int | width |
double | fraction |
double | step |
SDL_Color | bg |
unsigned int | lasttick |
int | run |
kiss_image | bar |
kiss_window * | wdw |
kiss_image kiss_progressbar::bar |
SDL_Rect kiss_progressbar::barrect |
SDL_Color kiss_progressbar::bg |
double kiss_progressbar::fraction |
unsigned int kiss_progressbar::lasttick |
SDL_Rect kiss_progressbar::rect |
int kiss_progressbar::run |
double kiss_progressbar::step |
int kiss_progressbar::visible |
kiss_window* kiss_progressbar::wdw |
int kiss_progressbar::width |